IT Ministry opens real money games ban, esports registration rules, up for consultation

The Ministry of Electronics and Information Technologies has issued a draft rules of 2025 – implementation – incentive and arrangement for consultation on 2 October 2025 Thursday. Photo Loan: Getty Images/Istockphoto
Ministry of Electronics and Information Technology, 2025’s draft rules – implementation – on Thursday, October 2, 2025 consulted. The action during the monsoon session of the parliament prohibits completely online real money games (RMG) in India and covers games such as poker, rummy and fantasy sports.

Minister Ashwini Vaishnaw previously said that the law would be informed and implemented with the qualification that the law would be given some time to RMG. The draft rules published on Thursday have created a framework for recognizing e-sports and introducing “online social games, as well as dealing with penalties in order not to comply with the prohibition of real money games.

“These draft rules were framed in accordance with the 19th episode of the Prog Law, which received the consent of the President and informed in the Indian newspaper on August 22, 2025,” CT was in a descriptive note. ” He said. The draft rules are ready to comment until the end of October, and the Ministry of CTS will not publish any input he received, “people will send free feedback without hesitation,” he said.
“Draft rules provide provisions to encourage the structured growth of legitimate E sports and social game ecosystems, forms a framework for determining or identifying an online game as an online money game;
The draft rules do not mention the date of realization – technically pushing the RMGS ban to a subsequent notification. But practically, all registered RMG operators in the country have already injured their operations. The draft contains a rule that protects banks from responsibility if the deposits made before the law facilitates their return.
Arranging games
The esporlar, which the law tries to introduce while prohibiting RMGs, is managed by the Ministry of Youth Affairs and Sports, while “social games ılan, defined as any game that does not promise a monetary award to pay users, will not require registration, but a facility will be available for this. This provides some relief by protecting them – for now – from any regulatory load for video game companies.
However, the government left the door open to the Ministry of Information and Publication. [to classify games] For entertainment, training, skill development or other purposes to ensure safe and age -old social game content. ”The Ministry of I & B already manages content editing frameworks for CT rules, 2021 for flow services and supervises the cable TV through a similar set of rules.
Game Authority
In accordance with the law, the government will establish an online game authority of India, which will function as a “digital office ve, and will function as a“ digital office an, who appeals from social media users who face censorship or tries to be removed from the content broadcast on platforms. In the Ministry of IT will be the presidency of an additional secretary organ and three members of the joint secretary grade, members of the ministries of information and publication, youth affairs and sports and financial services. The other two members would at least have the rank of director with legal experience in the union government.
OGAI will have the details of registered espor companies, which will continue and publish a national online social games and e-sports registry ”and will also be a game catalog that is accepted as RMG (and therefore prohibited). The authority to hear and punish complaints in accordance with the law will also be insufficient. A appeal authority would also be established to hear the difficulties of Ogai’s orders.
Ogai’s registration form will include details such as “category” such as entertainment or training games and “age group that intended to present online games”.
Published – 03 October 2025 01:07 AM IST


