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Online gaming Bill introduced in Lok Sabha, industry bodies protest prohibition of real-money games

Birlik Bilgi Publication Minister Ashwini Vaishnaw speaks at Lok Sabha. File | Photo Loan: Sansad TV/Memorial Video Grab

Due to the opposition protests on the election roll revision in Bihar, a draft law was introduced to playing and organizing online games in Lok Sabha.

Union Minister Ashwini Vaishnaw introduced the bill while the opposition members continued to raise slogans and exhibit banners.

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Manish Tewari (Congress) was asked by the president about opposing the bill during the promotion phase. However, he said that the house should first make a discussion about special intensive revision exercise in Bihar.

The bill prohibits and prescribes online money games or ads and prescribes imprisonment or fine for those who present or advertiseers. It aims to separate such games from espor or online social games.

The bill also requires the promotion of Espor and online social games.

Game organs call Amite Shah to intervene

India’s online skills game sector, representing the industrial organs, the internal minister of the Union Amit Shah wrote to Amit Shah, and sought a “emergency intervention karşı against a draft invoice that proposes to ban all real money games, including skill -based ones.

In a common letter, the federations warned that such a blanket ban would be a “death rivalry için for the industry, that it will destroy the work, and users will push the CRORE to illegal open sea betting and gambling platforms.

The letter dated 19 August was sent on behalf of the All India Game Federation (AIGF), E-game Federation (EGF) and Indian Fantasy Sports Federation (FIFS).

In the letter, online skills, the game industry, more than 2 Lakh Crore business valuation and an annual income of exceeding 31,000 Crore is a “sunrise sector”. Each year, it contributes to 20,000 RS directly and indirectly taxes and is expected to grow at a compound annual growth rate (CAGR) by doubleing by 2028.

The total number of Indian online players rose from 36 Crore to 50 Crore in 2024 in 2020, adding that the industry has attracted more than 25,000 CRORE (DYY) directly from 25,000 CRORE until June 2022 and now supports the two lachars directly and indirectly.

“Such a ban on blanket would hit a fountain for death for this legitimate, business -creating industry and seriously damage Indian users and citizens.

“This invoice will cause serious damage to Indian users and citizens. By closing the regulated and responsible Indian platforms, the players’ illegal drilling networks, open sea gambling websites and night flight operators working without any protection, consumer protection or taxation,” he said.

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